Reading Maps

Journeys from fiction drawn on the real world

George MacDonald Fraser · 1977 · sea

When his wife Elspeth is carried off, Flashman's pursuit takes him across the world - to the pirate-haunted coasts of Borneo, where he fights alongside the White Rajah James Brooke, and on to the terror-ridden court of Madagascar's Queen Ranavalona, in a chase run under the lash of his own reluctant heroics.

  1. 1
    London

    Where Elspeth's abduction sends Flashman off in unwilling pursuit across the oceans.

  2. 2
    Singapore

    The Eastern crossroads and gateway to the pirate waters of the archipelago.

  3. 3
    Kuching

    James Brooke's Sarawak, base for the bloody campaigns against the Borneo sea-pirates.

  4. 4
    Tamatave

    The Madagascar port where the trail leads, and the landing for the island's dreaded interior.

  5. 5
    Antananarivo

    The highland capital of Queen Ranavalona, whose murderous court holds the story's climax.

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Flashman's Lady Map: George MacDonald Fraser's Journey